![]() The more you craft, or the more loot you acquire, the more options you unlock thus bolstering the abilities of your characters. Once you achieve this, the accrued loot that you find on-board, can then be used to craft new weapons, upgrade existing ones or manufacture vital components towards your main mission objective. Your task is to loot each vessel and make it back alive. Some vessels also contain health regeneration stations, kiosks that provide perks to your characters and coffee dispensers that temporarily boost your firepower. These mini-maps provide useful information, such as the Helm that provides loot locations or Oxygen stations that replenish your air supply. Once you are docked, you can then view a floor plan of the vessel allowing you to plot a route through the derelict hulks. Alien races and their numbers, specific loot items and any hidden traits, such as reduced oxygen, boss types or locked doors, to name but a few. Each vessel comes with a detailed analysis of what you expect to find on-board. From an overall map of the nebula, you can plot a course to whichever vessel you want to explore, as long as your supplies allow you. To help even up the playing field though, there are a variety of elements to give you a heads up, as well as a head start. Armed with your initial weapon, the Hefty Regulator pistol, you must dispose of the alien races, search the vessels for vital loot and make it back to the S.T.E.V. Partner this with an ever decreasing oxygen gauge, radiation hazards, oil spillages and a life meter, your foray into each alien craft is never an easy one (unless you play the game on easy difficulty, of course). ![]() Aliens such as Spooks, Juves, Scribes, Patients, Glowtrotters and more, all stand in your way to prevent you from getting your hands on their valuable loot. However, the floating hulks of alien vessels are rarely uninhabited, as a variety of species patrol their numerous rooms and corridors. Depending on your fuel and food stocks, you then dock and infiltrate a vessel of your choice, as you plunder their valuable resources and loot for components in order to build and upgrade weaponry and armour, stock up on needed fuel and food supplies and work towards an overall mission objective of obtaining a citizen pass to freedom and repairing the malfunctions of the Void Ark. and embark on a mission within the Sargasso Nebula a region of deep space that houses a number of, derelict, alien vessels. ![]() and monitored by the backpacking, P.A.L., you regenerate within the cockpit of a fighter craft, the S.T.E.V. ![]() Reactivated by an on-board artificial intelligence, B.A.C.S. So what if you were to combine an FPS with a roguelite then? Well, then you’d end up with a game like Void Bastards, as it plunders a release upon the Nintendo Switch.ĭeveloped by Blue Manchu and published through Humble Bundle, this science fiction, first-person looter-shooter, sets you up as one of a series of dangerous criminals that are imprisoned aboard the malfunctioning Void Ark a huge space-based prison complex. However, roguelikes have taken to the Switch like a duck takes to water boasting some truly heroic efforts that have ensured a status of becoming true classics. In order for such games to be largely successful, they need to be tight in both movement and control something that doesn’t necessarily translate well to the inaccuracies of the Joy-Con controller. Despite containing one or two exemplary efforts within its library, the majority of such games can suffer from loose aiming mechanics, an underwhelming oomph in gunplay and a general slipperiness in movement. The genre of First-Person Shooters hasn’t found a natural home within the architecture of the Nintendo Switch.
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